Abstract data types - определение. Что такое Abstract data types
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Что (кто) такое Abstract data types - определение

MATHEMATICAL MODEL FOR DATA TYPES
Abstract data types; Abstract data structure; Abstract datatype; Abstract Data Type; Abstract data structures
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Abstract data type         

In computer science, an abstract data type (ADT) is a mathematical model for data types. An abstract data type is defined by its behavior (semantics) from the point of view of a user, of the data, specifically in terms of possible values, possible operations on data of this type, and the behavior of these operations. This mathematical model contrasts with data structures, which are concrete representations of data, and are the point of view of an implementer, not a user.

Formally, an ADT may be defined as a "class of objects whose logical behavior is defined by a set of values and a set of operations"; this is analogous to an algebraic structure in mathematics. What is meant by "behaviour" varies by author, with the two main types of formal specifications for behavior being axiomatic (algebraic) specification and an abstract model; these correspond to axiomatic semantics and operational semantics of an abstract machine, respectively. Some authors also include the computational complexity ("cost"), both in terms of time (for computing operations) and space (for representing values). In practice, many common data types are not ADTs, as the abstraction is not perfect, and users must be aware of issues like arithmetic overflow that are due to the representation. For example, integers are often stored as fixed-width values (32-bit or 64-bit binary numbers), and thus experience integer overflow if the maximum value is exceeded.

ADTs are a theoretical concept, in computer science, used in the design and analysis of algorithms, data structures, and software systems, and do not correspond to specific features of computer languages—mainstream computer languages do not directly support formally specified ADTs. However, various language features correspond to certain aspects of ADTs, and are easily confused with ADTs proper; these include abstract types, opaque data types, protocols, and design by contract. ADTs were first proposed by Barbara Liskov and Stephen N. Zilles in 1974, as part of the development of the CLU language.

abstract data type         
<programming> (ADT) A kind of data abstraction where a type's internal form is hidden behind a set of {access functions}. Values of the type are created and inspected only by calls to the access functions. This allows the implementation of the type to be changed without requiring any changes outside the module in which it is defined. Objects and ADTs are both forms of data abstraction, but objects are not ADTs. Objects use procedural abstraction (methods), not type abstraction. A classic example of an ADT is a stack data type for which functions might be provided to create an empty stack, to push values onto a stack and to pop values from a stack. {abstract data typegunter/publications/documents/taoop94.html">Reynolds paper (http://cis.upenn.edu/abstract data typegunter/publications/documents/taoop94.html)}. {Cook paper "OOP vs ADTs" (http://wcook.org/papers/OOPvsADT/CookOOPvsADT90.pdf)}. (2003-07-03)
Abstract graphical data type         
EXTENSION OF AN ABSTRACT DATA TYPE FOR COMPUTER GRAPHICS
Abstract Graphical Data Types
An abstract graphical data type (AGDT) is an extension of an abstract data type for computer graphics. AGDTs provide the advantages of the ADTs with facilities to build graphical objects in a structured way.
Graph (abstract data type)         
ABSTRACT DATA TYPE IN COMPUTER SCIENCE
Weighted, directed graph; Graph (computer science); Graph data structure; Graph (data structure); Graph (data structure; Graph representation
In computer science, a graph is an abstract data type that is meant to implement the undirected graph and directed graph concepts from the field of graph theory within mathematics.
Set (abstract data type)         
ABSTRACT DATA TYPE IN COMPUTER SCIENCE
Set data structure; Set (data structure); TreeSet; HashSet; SortedSet; Set (computing); Set (computer science); Multiset (abstract data type); Frozen set; Language support for set data structures
In computer science, a set is an abstract data type that can store unique values, without any particular order. It is a computer implementation of the mathematical concept of a finite set.
Abstract machine         
  • A run of a [[Turing machine]].
  • Pictorial representation of a [[Krivine machine]].
THEORETICAL MODEL OF A COMPUTER HARDWARE OR SOFTWARE SYSTEM USED IN AUTOMATA THEORY
Abstract computer; Abstract Machine
An abstract machine is a computer science theoretical model that allows for a detailed and precise analysis of how a computer system functions. It is analogous to a mathematical function in that it receives inputs and produces outputs based on predefined rules. Abstract machines vary from literal machines in that they are expected to perform correctly and independently of hardware. Abstract machines are “machines” because they allow step-by-step execution of programmes; they are “abstract” because they ignore many aspects of actual (hardware) machines. A typical abstract machine consists of a definition in terms of input, output, and the set of allowable operations used to turn the former into the latter. They can be used for purely theoretical reasons as well as models for real-world computer systems. In the theory of computation, abstract machines are often used in thought experiments regarding computability or to analyse the complexity of algorithms. This use of abstract machines is connected to th
abstract machine         
  • A run of a [[Turing machine]].
  • Pictorial representation of a [[Krivine machine]].
THEORETICAL MODEL OF A COMPUTER HARDWARE OR SOFTWARE SYSTEM USED IN AUTOMATA THEORY
Abstract computer; Abstract Machine
1. <language> A processor design which is not intended to be implemented as hardware, but which is the notional executor of a particular intermediate language (abstract machine language) used in a compiler or interpreter. An abstract machine has an instruction set, a register set and a model of memory. It may provide instructions which are closer to the language being compiled than any physical computer or it may be used to make the language implementation easier to port to other platforms. A virtual machine is an abstract machine for which an interpreter exists. Examples: ABC, Abstract Machine Notation, ALF, CAML, F-code, FP/M, Hermes, LOWL, Christmas, SDL, S-K reduction machine, SECD, Tbl, Tcode, TL0, WAM. 2. <theory> A procedure for executing a set of instructions in some formal language, possibly also taking in input data and producing output. Such abstract machines are not intended to be constructed as hardware but are used in thought experiments about computability. Examples: Finite State Machine, Turing Machine. (1995-03-13)
Abstract type         
FEATURE OF A PROGRAMMING LANGUAGE
Abstract class; Pure virtual class
In programming languages, an abstract type is a type in a nominative type system that cannot be instantiated directly; a type that is not abstract – which can be instantiated – is called a concrete type. Every instance of an abstract type is an instance of some concrete subtype.
abstract class         
FEATURE OF A PROGRAMMING LANGUAGE
Abstract class; Pure virtual class
<programming> In object-oriented programming, a class designed only as a parent from which sub-classes may be derived, but which is not itself suitable for instantiation. Often used to "abstract out" incomplete sets of features which may then be shared by a group of sibling sub-classes which add different variations of the missing pieces. (1994-11-08)
Pile (abstract data type)         
ABSTRACT DATA TYPE
Pile (data structure)
In computer science, a pile is an abstract data type for storing data in a loosely ordered way. There are two different usages of the term; one refers to an ordered double-ended queue, the other to an improved heap.

Википедия

Abstract data type

In computer science, an abstract data type (ADT) is a mathematical model for data types. An abstract data type is defined by its behavior (semantics) from the point of view of a user, of the data, specifically in terms of possible values, possible operations on data of this type, and the behavior of these operations. This mathematical model contrasts with data structures, which are concrete representations of data, and are the point of view of an implementer, not a user.

Formally, an ADT may be defined as a "class of objects whose logical behavior is defined by a set of values and a set of operations"; this is analogous to an algebraic structure in mathematics. What is meant by "behaviour" varies by author, with the two main types of formal specifications for behavior being axiomatic (algebraic) specification and an abstract model; these correspond to axiomatic semantics and operational semantics of an abstract machine, respectively. Some authors also include the computational complexity ("cost"), both in terms of time (for computing operations) and space (for representing values). In practice, many common data types are not ADTs, as the abstraction is not perfect, and users must be aware of issues like arithmetic overflow that are due to the representation. For example, integers are often stored as fixed-width values (32-bit or 64-bit binary numbers), and thus experience integer overflow if the maximum value is exceeded.

ADTs are a theoretical concept, in computer science, used in the design and analysis of algorithms, data structures, and software systems, and do not correspond to specific features of computer languages—mainstream computer languages do not directly support formally specified ADTs. However, various language features correspond to certain aspects of ADTs, and are easily confused with ADTs proper; these include abstract types, opaque data types, protocols, and design by contract. ADTs were first proposed by Barbara Liskov and Stephen N. Zilles in 1974, as part of the development of the CLU language.